Tools Engineer
First Contact Entertainment is seeking a Tools Engineer to join our development team work on multiple VR and non-VR projects.
The ideal candidate will have extensive knowledge and experience in building, managing and maintaining content production pipelines for games. This candidate enjoys working with a multi-disciplinary team to facilitate and optimize asset flow by designing and implementing a variety of tools.
Area
Software Development
Job Type
Location
Full Time
CA. USA
JOB RESPONSIBILITIES
-
Design and create a variety of asset pipeline tools from exporters, importers, content management tools, to automation processes.
-
Work with members of various departments of the dev team to gather requirements, prioritize and build solutions that empower artists and designers
-
Always ready to learn and develop new skills in content creation tools development and be adaptable to technology evolution
REQUIREMENTS
-
3+ years of programming experience in developing content production pipelines
-
Demonstrate proficiency in C++/C# and Python
-
Professional experience with Unreal Engine and Maya
-
Familiarity with database systems
-
Contributed substantially to one or more shipped game titles
-
Bachelor’s degree in Computer Scene or related engineering field
DESIRED (NOT REQUIRED) SKILLS
-
Experience in shipping VR titles
-
Experience in gameplay systems
-
Experience with Unix/Linux systems
-
Experience with console development
-
Experience with mobile development