Tools Engineer

First Contact Entertainment is seeking a Tools Engineer to join our development team work on multiple VR and non-VR projects. 

 

The ideal candidate will have extensive knowledge and experience in building, managing and maintaining content production pipelines for games. This candidate enjoys working with a multi-disciplinary team to facilitate and optimize asset flow by designing and implementing a variety of tools.

Area

Software Development

Job Type

Location

Full Time

CA. USA

JOB RESPONSIBILITIES
  • Design and create a variety of asset pipeline tools from exporters, importers, content management tools, to automation processes. 

  • Work with members of various departments of the dev team to gather requirements, prioritize and build solutions that empower artists and designers

  • Always ready to learn and develop new skills in content creation tools development and be adaptable to technology evolution

 
REQUIREMENTS
  • 3+ years of programming experience in developing content production pipelines

  • Demonstrate proficiency in C++/C# and Python

  • Professional experience with Unreal Engine and Maya

  • Familiarity with database systems

  • Contributed substantially to one or more shipped game titles

  • Bachelor’s degree in Computer Scene or related engineering field

DESIRED (NOT REQUIRED) SKILLS
  • Experience in shipping VR titles

  • Experience in gameplay systems

  • Experience with Unix/Linux systems

  • Experience with console development

  • Experience with mobile development

HOW TO APPLY

Please send all required documents listed below to:

jobs@firstcontactent.com

     

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