Wireframe_V2.jpg

Senior Technical Artist

First Contact Entertainment is seeking a passionate Senior Technical Artist to join our Technical Art Department. The ideal candidate has experience working within the constraints of Real-time engines, has passion for problem solving, and can take technical direction along with art requests to achieve the most appropriate solution.
 

Job Responsibilities

  • Technical Research and Development in Unreal

  • Create tools to streamline unique workflows

  • Diagnose and remedy performance issues

  • Optimize to balance performance and visual quality

  • Provide responsible estimates for tasks and identify any risks to efforts

  • Identify opportunities to incorporate new ideas and technologies that will increase efficiencies and level up visual quality

  • Resolve Art Department technical issues as they arise

  • Mentor Art team members on new tools

Required Experience

  • Minimum of 3 years in full-cycle AAA Real-time development

  • Advanced in at least three of UE4’s systems: Materials, Blueprints, Animation Blueprints, Visual Effects, Rigging, Cloth, Audio, Blutilities, UMG, Packaging / Builds, etc 

  • Demonstrated ability to problem solve difficult and multilayered issues

  • Demonstrated ability to dig out and resolve deep seated bugs

  • Demonstrated ability to find and optimize bottlenecks

  • Python / Mel Scripting

  • Documentation

  • Advanced technical knowledge of modern Real-time art pipelines from concept to engine

  • Generalist art skill set sufficient for self contained R&D

  • Interest in future technologies

  • Basic 3d math

Desired Skills

  • Extensive knowledge of Unreal systems

  • Self motivated, proactive and detail oriented

  • Working knowledge of industry PBR rendering concepts and processes

  • Ability to act effectively in a dynamic development environment

  • Strong collaborative skills with the ability to communicate with a broad range of people

  • Capable of working on own initiative, identify problems and offer practical documented solutions

Stand out with bonus features 

  • Previous VR experience

  • Interest in pushing boundaries

  • Eager to learn, patience to teach

  • C++

Submission requirements

  • Resume

  • Cover Letter (optional)

  • Portfolio demonstrating relevant artistic skills

  • Only digital artwork submissions such as website, blog or online album will be accepted 

How to apply​

Must be eligible to work in the US. 

Wireframe_V3_mono.jpg

Questions about the position?